Licensing
FireCMS PRO costs €99 / month for the first project and €49 / month for each additional project on the same license, plus VAT.
| Monthly | Yearly | |
|---|---|---|
| First project | €99 ($119) | €990 ($1,190) |
| Each additional project | €49 ($59) | €490 ($590) |
- The unit is a Firebase project. Every project linked to a license counts the same. There is no difference between development, staging and production: an app with separate dev, staging and prod Firebase projects is three projects.
- Seats are unlimited. Add as many users as you need to every project.
- Keep all your projects on one license. The €49 rate applies to projects on the same license, so one license is cheaper than several. Prod and staging on one license cost €99 + €49 = €148 / month. Five client projects on one license cost €99 + 4 × €49 = €295 / month; on five separate licenses they would cost €495.
30-day free trial
Section titled “30-day free trial”PRO is free for 30 days in production. You don’t need a card or a license key to start.
The trial of a Firebase project starts the first time a deployed app, meaning anything not served from localhost, 127.0.0.1 or [::1], runs a PRO plugin with that project. Local development never needs a license.
What happens when the trial ends
Section titled “What happens when the trial ends”If a project has no valid license when its trial ends, or when its license lapses, these PRO features pause:
- the collection (schema) editor
- import and export
- entity history
- data enhancement (AI autofill)
- DataTalk
The app itself keeps working. Sign-in, your data, collections defined in code and collections saved with the schema editor all keep loading and can still be edited. User management keeps handling sign-in and roles, but its Users and Roles screens show a notice that they are paused. A banner in the app links to the page where you can get a license. Once the project is on an active license, the paused features come back the next time the app loads.
A license covers as many projects in production as it pays for. If more of its projects run in production, the ones that went live first keep PRO, and PRO pauses on the others, as above, until the license pays for them. Local development never counts.
Plugins that need a license
Section titled “Plugins that need a license”| Plugin | Package |
|---|---|
| Collection editor | @firecms/collection_editor |
| User management | @firecms/user_management |
| Import and export | @firecms/data_import, @firecms/data_export, @firecms/data_import_export |
| Entity history | @firecms/entity_history |
| Data enhancement | @firecms/data_enhancement |
| DataTalk | @firecms/datatalk |
The media manager, the Firebase admin plugin and your own plugins don’t need a license. An app that uses none of the plugins above is FireCMS Community, free under the MIT license.
Get a license and set the key
Section titled “Get a license and set the key”- Go to app.firecms.co/subscriptions and sign in.
- Create a PRO license and add the ID of every Firebase project it should cover. You find a project’s ID in the Firebase console, under Project settings.
- Copy the license key and pass it to the
FireCMScomponent asapiKey:
<FireCMS apiKey={import.meta.env.VITE_FIRECMS_API_KEY} navigationController={navigationController} authController={authController} dataSourceDelegate={firestoreDelegate} plugins={plugins}> {/* ... */}</FireCMS>If you started from the PRO template (npx create-firecms-app --pro), set VITE_FIRECMS_API_KEY in the .env file; the template already passes it to FireCMS.
When you add a new project, such as a staging environment or a new client, add its ID to the same license rather than creating a new one, so it is billed at the €49 rate.
Telemetry
Section titled “Telemetry”The license check is a single request from the browser to api.firecms.co when a signed-in user opens the app. Telemetry lists exactly what it sends, what we store and why.
